Avalon's 3D Coordinate System in a Nutshell

Daniel Lehenbauer describes the 3D coordinates system in the upcoming Avalon. His pictures are awesome and he really does a good job helping us dummies understand how the object space interacts with world space. I have a 3D math primer book that is really good about describing things at this level ad highly recommend it to anybody interested in game development.

Print | posted on Thursday, November 18, 2004 4:09 PM